Trade Locking Marks End of H1Z1 Trading?

Posted on 25/02/2016 at 4:00AM UTC

Along with the split that happened last week, Daybreak introduced a new feature that affects all newly acquired items in H1Z1. At first I was somewhat okay and understanding of the restrictions imposed on items gained from in-game drops, bag and crate openings and other rewards. However, today comes with a short announcement from Daybreak regarding restrictions applied to all items purchased from the Steam Community Market and any items gained via trading.

You may have noticed a 7 day trade lock recently instituted on new items from both H1Z1: Just Survive and H1Z1: King of the Kill over the last few weeks. As of today all items purchased or traded through Steam on either game will have the same restrictions placed on them. These changes will affect trades that are currently in process.


This change will likely have a detrimental effect on the H1Z1 trading community as a whole, any items you receive via trading you will not be able to trade again or sell (if marketable) for 7 days. For those who do a lot of trading these restrictions are guaranteed to get in the way.

Most skin gambling sites will likely have to close of find inventive ways around the issue, and the likes of OPSkins will likely run into issues as a result of this change.

As it stands today, H1Z1 is currently the only game on Steam that enforces these restrictions on items gained via trading. We hope that Daybreak sees that these intrusive restrictions can not be in the best interest of themselves or the trading community and at very least removes the trade locks for items received via trading.

Via []